Stealth & Movement
In a Multi-player game or a tense game between 2 people,
"1 on 1", how you move around the map will determine your fate. Stealth,
moving in silence and not being seen or heard until you are ready to strike,
is the single most important tactic in the game. There are several points
to mention here. Never pick up an object unless you are sure it won't be
heard or you really need it. So avoid all battle trash.
This is more important in and near tunnels and halls where another pilot
could be lurking and waiting for just such a sound to betray your presence.
Never use your Afterburner unless you have a reason and the risk is in
your favor. Above all never use the Afterburner near an entrance
to a tunnel or hall. Again another pilot can take advantage of knowing
from that sound that you are there, and you will likely get a shaker or
mega in the face. Move slow and quietly anywhere near a hall or tunnel.
This will also cut down on the lighting effect {Only in D2} that a pyro makes traversing
through the mine. This light change is a deadly telltale sign of
someone coming. Always take a quick look around before entering or
exiting a hall or tunnel. Know what is in front and behind you.
Example: When I enter a fuel area I always enter it backwards. I want to
know if someone has seen me go into that fuel area. Also don't make it
a habit of coming out a tunnel or hall the same direction each time.
There is less likelihood of meeting a shaker on the way out. Doubling
back is part of the game, until your opponent catches on, then you do the
other. Mix it up. Try not to become predictable. Descent
2 One on One is the ultimate head game, but it happens in multi-player
games as well. The better players coming into a game have a goal,
and that is to take down the leader of that game. To do that he will
go out of his way, even passing up other targets, to get the leader.
When you do enter a room you must move in a fighting
stance, ready to give and receive. You should feel the prickle of
the fine hairs on the back of the neck. Be Ready at all Times!
Now, what I've said about moving and stealth will
work in your favor. As you are moving quietly, listen closely and
catch the sounds and ambient lighting that others make in the game.
Then give them that shaker in the face that would have been your face if
you were not but a shadow that they never saw or heard.
Note: If you like
to camp and wait on prey to come to you (Room Service) then remember lag.
I can enter a room, see you and fire before lag catches up and you even
see me. When you are stationary lag stops for you, you become visible
to other pilots in real time, because you are exactly where you are.
You aren't moving, your a sitting duck!
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